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Revision 12 as of 2011-07-31 16:04:57
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Current contents of the coke machine:

Not a lot.
## page was renamed from CokeMachine
UCC has a [[http://www.ucc.asn.au/services/drink.ucc|networked coke machine]], [[http://www.ucc.gu.uwa.edu.au/cgi-bin/finger?coke|current contents]].
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Nothing.
 . Ginger Beer
 . Pods
 . Red Cream Soda
 . Natural confectionary brand instead of Starburst lollies <<BR>>
 . Kitkats of some description

Is the coke machine not working? See FixCoke.

== How to do a Coke/Cash & Carry run ==

The contents of the coke machine are largely determined by whoever does the coke run. So if you want something else in the coke machine, go out and buy it. If you haven't done a coke run before, the short version is look at supermarket catalogues (either paper or at [[http://supermarket-specials.com.au/|Supermarket specials]]), find cheap drinks (50c/can or cheaper is a good deal for most drinks, but harder to find for Coke these days), buy them, bring them in to UCC and get reimbursed when you hand over the receipt. The machine holds 23 cans per slot, and all flavours have one slot except Coke, which has four.

If you want to buy something less common, check with a coke group member or the logs first so you don't buy something that doesn't sell well (eg Diet Coke). If you need the money first you'll need to get two members of exec to sign some out. You also have the option of buying from Cash & Carry (formerly FAL) - which can be cheaper for some drinks, but generally not for coke varieties - the account "University Computer Club" number 3608 3269 and you have to pay with cash (EFTPOS might be acceptable, credit cards aren't). Also have a read of [[falrunirclog]].

When buying chips and other items with short expiry dates, search for the boxes that expire the latest.

=== Things that sell well ===
 * Coke (if you can get it for under 55c a can, buy as much as you can)
 * Pods (the Mars flavour)
 * Nerds
 * Sour geckos
 * m&m's
 * Starburst varieties

UCC has a networked coke machine, current contents.

Requests for the the next FAL run:

  • Ginger Beer
  • Pods
  • Red Cream Soda
  • Natural confectionary brand instead of Starburst lollies

  • Kitkats of some description

Is the coke machine not working? See FixCoke.

How to do a Coke/Cash & Carry run

The contents of the coke machine are largely determined by whoever does the coke run. So if you want something else in the coke machine, go out and buy it. If you haven't done a coke run before, the short version is look at supermarket catalogues (either paper or at Supermarket specials), find cheap drinks (50c/can or cheaper is a good deal for most drinks, but harder to find for Coke these days), buy them, bring them in to UCC and get reimbursed when you hand over the receipt. The machine holds 23 cans per slot, and all flavours have one slot except Coke, which has four.

If you want to buy something less common, check with a coke group member or the logs first so you don't buy something that doesn't sell well (eg Diet Coke). If you need the money first you'll need to get two members of exec to sign some out. You also have the option of buying from Cash & Carry (formerly FAL) - which can be cheaper for some drinks, but generally not for coke varieties - the account "University Computer Club" number 3608 3269 and you have to pay with cash (EFTPOS might be acceptable, credit cards aren't). Also have a read of falrunirclog.

When buying chips and other items with short expiry dates, search for the boxes that expire the latest.

Things that sell well

  • Coke (if you can get it for under 55c a can, buy as much as you can)
  • Pods (the Mars flavour)
  • Nerds
  • Sour geckos
  • m&m's

  • Starburst varieties